Go All Out! Wiki
(added records to things that's been added or changed in the world hub, just to see how far the game has been from the start)
Tag: Visual edit
(removed outdated Trivia)
Tag: Visual edit
 
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[[File:Cadread.jpg|thumb|347x347px]]
 
 
 
== Cadread ==
 
== Cadread ==
 
Planet Cadread - this is a centric place of the game. The place can be found by entering "World Hub" from main menu.
 
Planet Cadread - this is a centric place of the game. The place can be found by entering "World Hub" from main menu.
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== Original Stages ==
 
== Original Stages ==
Go All Out! feature original stages that have origin on Cadread (game's story place) and stages from other parts of world.
+
Go All Out! feature original stages that have origin on Cadread (game's story place) and stages from other parts of the different words.
 
{| class="article-table"
 
{| class="article-table"
|[[File:Pillar stage pic.png|thumb|251x251px|centre]]
+
|[[File:Pillar (updated).png|centre|thumb|235x235px]]
|[[File:Neo City pic.png|thumb|250x250px|centre]]
+
|[[File:Pillar (B).png|centre|thumb|235x235px]]
 
|-
 
|-
|[[File:Blue Towers pic.png|thumb|251x251px|centre]]
+
|[[File:Blue Towers (updated).png|centre|thumb|235x235px]]
|[[File:Castle pic.png|thumb|250x250px|centre]]
+
|[[File:Castle (updated).png|centre|thumb|235x235px]]
 
|-
 
|-
|[[File:Dying Planet pic.png|thumb|251x251px|centre]]
+
|[[File:Giant's Warehouse (updated).png|centre|thumb|235x235px]]
|[[File:Giant's Warehouse pic.png|thumb|252x252px|centre]]
+
|[[File:Giant's Warehouse (b).png|centre|thumb|235x235px]]
 
|-
 
|-
|[[File:Toxic Wasteland pic.png|thumb|251x251px|centre]]
+
|[[File:Neo City (updated).png|centre|thumb|235x235px]]
  +
|[[File:Toxic Wasteland (updated).png|centre|thumb|235x235px]]
|
 
  +
|-
  +
|[[File:Calamity's Domain.png|centre|thumb|235x235px]]
  +
|[[File:Dying Planet (updated).png|centre|thumb|235x235px]]
  +
|-
  +
|[[File:Clock Mountain.png|centre|thumb|235x235px]]
  +
|[[File:Jungle Temple.png|centre|thumb|235x235px]]
 
|}
 
|}
 
== Guest Stages ==
 
== Guest Stages ==
   
Stages that have their origin in other games or media (comics/movies).
+
Stages that have their origin in other games or other media
 
{| class="article-table"
 
{| class="article-table"
|[[File:Castle Bridge pic.png|thumb|261x261px|centre]]
+
|[[File:Castle Bridge (updated).png|centre|thumb|250x250px]]
|[[File:Bug's Lair pic.png|thumb|261x261px|centre]]
+
|[[File:Bug's Lair (updated).png|centre|thumb|250x250px]]
  +
|-
  +
|[[File:Jaga's Hut.png|centre|thumb|250x250px]]
  +
|[[File:Sumi's Playground.png|centre|thumb|250x250px]]
  +
|-
  +
|[[File:Brick Road.png|centre|thumb|250x250px]]
  +
|[[File:Teslagrad Tower.png|none|thumb|250x250px]]
  +
|-
  +
|[[File:Teslagrad Tower (B).png|none|thumb|250x250px]]
 
|
 
|}
 
|}
  +
  +
== Bosses and their stages ==
  +
{| class="article-table"
  +
|Boss
  +
|Stage
  +
|-
  +
|'''[[Calamity]]'''
  +
|[[File:Calamity's Domain.png|none|thumb|235x235px]]
  +
|-
  +
|[[Baydos]]
  +
|[[File:Calamity's Domain.png|none|thumb|235x235px]]
  +
|}
  +
 
== Rumored Stages ==
 
== Rumored Stages ==
  +
there is a possiblity of a stage is in the works to work with the yet to be announced horror themed character that's coming to GAO
Kayko & Kokosh stage was teased on discord in October 2018 it's going to be a fully drawn comic-like stage
 
   
  +
BSG also mention that a Stage based on Planetary Defense Force is in the workings
another stage is also teased on discord, which is a stage based on an indie character who's also going to be a fighter for GAO, the stage will have hazards that would effects the player's movement.
 
   
 
== Trivia ==
 
== Trivia ==
* according too BlueSunset Games, Pillar and Blue Towers are the only stages that are actually on Cadread, the rest of the stages are from other worlds but the fighters are technically fighting on Cadread, as these stages are simply mirages representing the fighter's worlds.
+
* according to Blue Sunset Games, Pillar and Blue Towers are the only stages that are actually on Cadread, the rest of the stages are from other worlds but the fighters are technically fighting on Cadread, as these stages are simply mirages representing the fighter's worlds.
 
* it's unknown how time passes in Cadread
 
* it's unknown how time passes in Cadread
  +
* on ''Jaga's Hut'', Breakbone clubs appears when Breakbone isn't on the stage, when he is on the stage, the club disappears
  +
* ''Clock Mountain ''originally was suppose to be a level in the game ''Animal Rivals, ''though what it would looked like can be seen in the [https://www.youtube.com/watch?v=96uqHa58aL8 first trailer]

Latest revision as of 10:17, 21 November 2020

Cadread[]

Planet Cadread - this is a centric place of the game. The place can be found by entering "World Hub" from main menu.

This is where all fighters are during events of the game.

click here to find out what happened in the World Hub, as it resumes to updates as more fighters appears in Go All Out!

Original Stages[]

Go All Out! feature original stages that have origin on Cadread (game's story place) and stages from other parts of the different words.

Pillar (updated)
Pillar (B)
Blue Towers (updated)
Castle (updated)
Giant's Warehouse (updated)
Giant's Warehouse (b)
Neo City (updated)
Toxic Wasteland (updated)
Calamity's Domain
Dying Planet (updated)
Clock Mountain
Jungle Temple

Guest Stages[]

Stages that have their origin in other games or other media

Castle Bridge (updated)
Bug's Lair (updated)
Jaga's Hut
Sumi's Playground
Brick Road
Teslagrad Tower
Teslagrad Tower (B)

Bosses and their stages[]

Boss Stage
Calamity
Calamity's Domain
Baydos
Calamity's Domain

Rumored Stages[]

there is a possiblity of a stage is in the works to work with the yet to be announced horror themed character that's coming to GAO

BSG also mention that a Stage based on Planetary Defense Force is in the workings

Trivia[]

  • according to Blue Sunset Games, Pillar and Blue Towers are the only stages that are actually on Cadread, the rest of the stages are from other worlds but the fighters are technically fighting on Cadread, as these stages are simply mirages representing the fighter's worlds.
  • it's unknown how time passes in Cadread
  • on Jaga's Hut, Breakbone clubs appears when Breakbone isn't on the stage, when he is on the stage, the club disappears
  • Clock Mountain originally was suppose to be a level in the game Animal Rivals, though what it would looked like can be seen in the first trailer